Dragon Encounter
A custom dragon illustration for a forest encounter, drawn in six variants as the creature regrows from an exposed skeleton.
Client:Private commission

Dun Hound Studios illustrated the dragon from above so it could sit directly in the encounter map. We started with the curled skeleton and developed six versions, adding back the creature’s form in stages until the ribs, limbs, and wings were covered again.
The forest clearing stays fixed across the variants. The game master can swap images during play to reveal the transformation while keeping the terrain and player positions consistent. The preview layers three of the six versions, with the fully reformed dragon in the foreground.
The forest clearing stays fixed across the variants. The game master can swap images during play to reveal the transformation while keeping the terrain and player positions consistent. The preview layers three of the six versions, with the fully reformed dragon in the foreground.