The Iron Vein
A 22-page D&D 5e adventure for Iron Dice, written, illustrated, mapped, and laid out by Dun Hound Studios.
Client:Iron Dice




Iron Dice commissioned The Iron Vein as a dark medieval fantasy adventure to give to its customers. The brief set the tone and called for three ready-to-play quests. Dun Hound Studios developed Rovendar, a walled mining city where the forges, the mine, and the river keep the city running.
A mine shaft collapses, the river runs dry, and a strange pack circles the walls after dark. We wrote the setting, characters, clues, and encounters, then tuned the adventure for four players at levels 4–6. Each quest can stand on its own, and playing all three reveals how the troubles in Rovendar are connected.
The client wanted a closer, more cinematic view of the city to contrast with the top-down battlemaps. We illustrated Rovendar, took the character portraits from sketches to finished color, and created the cover. We designed one custom battlemap for each quest and delivered all three as separate files.
We formatted the adventure as a 22-page, print-ready PDF, with read-aloud passages, GM notes, skill checks, and stat blocks laid out for quick reference at the table.
A mine shaft collapses, the river runs dry, and a strange pack circles the walls after dark. We wrote the setting, characters, clues, and encounters, then tuned the adventure for four players at levels 4–6. Each quest can stand on its own, and playing all three reveals how the troubles in Rovendar are connected.
The client wanted a closer, more cinematic view of the city to contrast with the top-down battlemaps. We illustrated Rovendar, took the character portraits from sketches to finished color, and created the cover. We designed one custom battlemap for each quest and delivered all three as separate files.
We formatted the adventure as a 22-page, print-ready PDF, with read-aloud passages, GM notes, skill checks, and stat blocks laid out for quick reference at the table.